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Reference
Events
Events are weak functions that can be used in your configuration to react to changes in the main program loop.
Default return values of non-overridden events with a bool
return type return true
.
onInitialize
Called at end of default initialization. Run any config-specific initialization in this callback.
Usage:
cpp
bool onInitialize()
{
// if (error) return false;
return true;
}
Arguments: None.
Return type: bool
— To stop execution after an initialization error, return false
.
onUpdate
Called at end of each loop()
iteration. Run any config-specific initialization for in this callback.
Usage:
cpp
void onUpdate()
{
// Foo.
}
Arguments: None.
Return type: void
onLightingModeChanged
Called when a mode
is about to change state. Channels are only recalculated when the event handler returns true
. New mode state can be accessed using the modes nextState
property.
Usage:
cpp
bool onLightingModeChanged(int modeID)
{
LightingMode &mode = modes[i];
if (mode.currentState < mode.nextState)
{
// Foo.
}
return true;
}
Arguments:
int
modeID
— ID of the mode that changed.
Return type: bool
— To discard the mode change, return false
.
onBlinkPhaseChanged
Called whenever a Channel
that is currently in Blink
mode changes blink phase.
Usage:
cpp
bool onBlinkPhaseChanged(Channel &channel)
{
// return false // Prevent blink phase change.
return true; // Allow blink phase change.
}
Arguments:
Channel
&channel
— Channel reference which blink phase changed.
Return type: bool
— To discard the blink phase change, return false
.
onSocketConnectionChanged
Called when a websocket client connects or disconnects to the websockets server.
Usage:
cpp
void onSocketConnectionChanged(uint8_t connectedClients)
{
// Foo.
}
Arguments:
uint8_t
connectedClients
— Number of connected clients after the connection event.
Return type: void
onDeviceConnectionChanged
Called when a WireDevice
connects or disconnects to the wire bus. In the case of connection, the event is called after the device's setup()
-routine has run.
Usage:
cpp
void onSocketConnectionChanged(uint8_t connectedClients)
{
// return false // Don't recalculate channel values.
return true; // Recalculate channel values.
}
Arguments:
WireDevice
&device
— Reference to theWireDevice
that co.
Return type: bool
— To prevent recalculation of channels return false
.